Arcade Classic Game Collections on the Sony PlayStation / PSX / PSOne / PS1

Ok so it doesn’t quite rival MAME… but between these Sony PlayStation arcade collections there are over 100 arcade classics. With Sony PlayStations going for a dime a dozen and so many ways of picking up cheap second hand games, it won’t cost a fortune to get a good arcade collection up and running, and its all nice n legal!


Williams Arcade’s Greatest Hits
Williams Arcades Greatest Hits Front
The Games:
  • Robotron : 2084
  • Defender
  • Defender II
  • Joust
  • Sinistar
  • Bubbles
The Extras:
  • Williams introduction
  • Media library of photos, fliers and memorabilia
  • The inside story for each game
  • Media clips of the people involved


Midway Presents Arcade’s Greatest Hits – The Midway Collection 2
The Games:
  • Blaster
  • Joust 2
  • Splat
  • Burger Time
  • Spy Hunter
  • Moon Patrol
  • Root Beer Tapper
The Extras:
  • Trivia quiz on each game


Midway Presents Arcade’s Greatest Hits – The Atari Collection 1
The Games:
  • Asteroids
  • Missile Command
  • Battle Zone
  • Centipede
  • Tempest
  • Super Breakout
The Extras:
  • The golden age of Atari
  • Media library of photos, fliers and memorabilia
  • The Inside Story for Each Game


Midway Presents Arcade’s Greatest Hits – The Atari Collection 2
The Games:
  • Gauntlet
  • Marble Madness
  • Paperboy
  • Road Blasters
  • Millipede
  • Crystal Castles
The Extras:
  • Gallery for each game – Flyers, Hints and sketches


Atari Anniversary Redux
The Games:
  • Asteroids
  • Asteroids Deluxe
  • Battlezone
  • Black Widow
  • Centipede
  • Gravitar
  • Missile Command
  • Pong
  • Space Duel
  • Super Breakout
  • Tempest
  • Warlords
The Extras:
  • Video Interviews with Nolan Bushnell
  • Excerpts from “Pheonix: The Fall and Rise of Video Games”
  • Photo Gallery of Atari Memorabilia


Midway Arcade Party Pak
The Games:
  • 720
  • Klax
  • Rampage
  • Smash TV
  • Super Sprint
  • Toobin
The Extras:
  • History of Each Game


Konami Arcade Classics aka Konami Arcade Gallery
The Games:
  • Pooyan
  • Scramble
  • Yie Ar Kung Fu
  • Rock n Rope
  • Circus Charlie
  • Shaolins Road
  • Super Cobra
  • Road Fighter
  • Time Pilot
  • Gyruss
The Extras:
  • History of Each Game


Namco Museum – Volume 1
The Games:
  • Pacman
  • Rally X
  • New Rally X
  • Galaga
  • Bosconian
  • Toy Pop
  • Pole Position
The Extras:
  • Virtual Museum Containing Game Info and Memorabilia


Namco Museum – Volume 2


The Games:
  • Super Pacman (Not Japanese Release)
  • Xevious
  • Mappy
  • Gaplus
  • Grobda
  • Dragon Buster
  • Bomb Bee (Japanese Release Only)
  • Cutie Q (Japanese Release Only)
The Extras:
  • Virtual Museum Containing Game Info and Memorabilia


Namco Museum – Volume 3
The Games:
  • Galaxian
  • Ms Pacman
  • Dig Dug
  • Phozon
  • Pole Position 2
  • The Tower of Druaga
The Extras:
  • Virtual Museum Containing Game Info and Memorabilia


Namco Museum – Volume 4
The Games:
  • Pacland
  • The Return of Ishtar
  • The Genji and Heike Clans
  • Assault
  • Ordyne
The Extras:
  • Virtual Museum Containing Game Info and Memorabilia


Namco Museum – Volume 5
The Games:
  • Metro Cross
  • Baraduke
  • Dragon Spirit
  • Pac Mania
  • The Legend Of Valkyrie
The Extras:
  • Virtual Museum Containing Game Info and Memorabilia


Namco Museum – Volume 6 / Encore
The Games:
  • King and Balloon
  • Motos
  • Skykid
  • Rolling Thunder
  • Wonder Momo
  • Rompers
  • Dragon Sabre
The Extras:
  • Virtual Museum Containing Game Info and Memorabilia


Nichibutsu Arcade Classics
The Games:
  • Moon Cresta
  • Crazy Climber
  • Frisky Tom
  • SF-X
  • Toms Strike Back
  • Crazy Climber 85
The Extras:
  • Various Flyers and Memorabilia


Irem Arcade Classics
The Games:
  • 10 Yard Fight
  • Zippy Race
  • Kung Fu Master
The Extras:
  • Appears to be a video walk-thru of Kung Fu Master


Capcom Generations – Volumes 1 to 5


Four Disc Release
Two Disc Release
Single Disc Releases
Capcom Generations 1 – Wings Of Destiny
The Games:
  • 1942
  • 1943
  • 1943 Kai
The Extras:
  • Art and Illustrations
  • Tips
  • Cast
  • Secrets


Capcom Generations 2 – Chronicles of Arthur
The Games:
  • Ghosts and Goblins
  • Ghouls and Ghosts
  • Super Ghouls and Ghosts
The Extras:
  • Art and Illustrations
  • Tips
  • Cast
  • Secrets


Capcom Generations 3 – The First Generation
The Games:
  • Vulgus
  • Sonson
  • Pirate Ship Higemaru
  • Exed Exes
The Extras:
  • Art and Illustrations
  • Tips
  • Cast
  • Secrets


Capcom Generations 4 – Blazing Guns
The Games:
  • Commando
  • Gunsmoke
  • Mercs
The Extras:
  • Art and Illustrations
  • Tips
  • Cast
  • Secrets


Capcom Generations 5 – Street Fighter Collection 2
The Games:
  • Street Fighter II: The World Warrior
  • Street Fighter II: Champion Edition
  • Street Fighter II Turbo: Hyper Fighting
The Extras:
  • Art and Illustrations
  • Tips
  • Cast
  • Secrets


Reference List of All Games in Alphabetical Order


  • 10 yard fight – IREM Arcade Classics
  • 1942 – Capcom Generations 1
  • 1943 – Capcom Generations 1
  • 1943 Kai – Capcom Generations 1
  • 720 – Midway Arcade Party Pak
  • Assault – Namco Museum 4
  • Asteroids – The Atari Collection 1 & Atari Anniversary Redux
  • Asteroids Deluxe – Atari Anniversary Redux
  • Baraduke – Namco Museum 5
  • Battle Zone – The Atari Collection 1 & Atari Anniversary Redux
  • Black Widow – Atari Anniversary Redux
  • Blaster – The Midway Collection 2
  • Bomb Bee – Namco Museum 2 (Japanese Release Only)
  • Bosconian – Namco Museum 1
  • Bubbles – Williams Arcade’s Greatest Hits
  • Burger Time – The Midway Collection 2
  • Centipede – The Atari Collection 1 & Atari Anniversary Redux
  • Circus Charlie – Konami Arcade Classics
  • Commando – Capcom Generations 4
  • Crazy Climber – Nichibutsu Arcade Classics
  • Crazy Climber 85 – Nichibutsu Arcade Classics
  • Crystal Castles – The Atari Collection 1
  • Cutie Q – Namco Museum 2 (Japanese Release Only)
  • Defender – Williams Arcade’s Greatest Hits
  • Defender II – Williams Arcade’s Greatest Hits
  • Dig Dug – Namco Museum 3
  • Dragon Buster – Namco Museum 2
  • Dragon Sabre – Namco Museum 6 / Encore
  • Dragon Spirit – Namco Museum 5
  • Exed Exes – Capcom Generations 3
  • Frisky Tom – Nichibutsu Arcade Classics
  • Galaga – Namco Museum 1
  • Galaxian – Namco Museum 3
  • Gaplus – Namco Museum 2
  • Gauntlet – The Atari Collection 2
  • Ghosts and Goblins – Capcom Generations 2
  • Ghouls and Ghosts – Capcom Generations 2
  • Gravitar – Atari Anniversary Redux
  • Grobda – Namco Museum 2
  • Gunsmoke – Capcom Generations 4
  • Gyruss – Konami Arcade Classics
  • Joust – Williams Arcade’s Greatest Hits
  • Joust 2 – The Midway Collection 2
  • King and Balloon – Namco Museum 6 / Encore
  • Klax – Midway Arcade Party Pak
  • Kung Fu Master – IREM Arcade Classics
  • Mappy – Namco Museum 2
  • Marble Madness – The Atari Collection 2
  • Mercs – Capcom Generations 4
  • Metro Cross – Namco Museum 5
  • Millipede – The Atari Collection 2
  • Missile Command – The Atari Collection 1 & Atari Anniversary Redux
  • Moon Cresta – Nichibutsu Arcade Classics
  • Moon Patrol – The Midway Collection 2
  • Motos – Namco Museum 6 / Encore
  • Ms Pacman – Namco Museum 3
  • New Rally X – Namco Museum 1
  • Ordyne – Namco Museum 4
  • Pacman – Namco Museum 1
  • Pacland – Namco Museum 4
  • Pacmania – Namco Museum 5
  • Paperboy – The Atari Collection 2
  • Phozon – Namco Museum 3
  • Pirate Ship Higemaru – Capcom Generations 3
  • Pole Position – Namco Museum 1
  • Pole Position 2 – Namco Museum 3
  • Pong – Atari Anniversary Redux
  • Pooyan – Konami Arcade Classics
  • Rally X – Namco Museum 1
  • Rampage – Midway Arcade Party Pak
  • Road Blasters – The Atari Collection 2
  • Road Fighter – Konami Arcade Classics
  • Robotron : 2084 – Williams Arcade’s Greatest Hits
  • Rock n Rope – Konami Arcade Classics
  • Rolling thunder – Namco Museum 6 / Encore
  • Rompers – Namco Museum 6 / Encore
  • Root Beer Tapper – The Midway Collection 2
  • Scramble – Konami Arcade Classics
  • SF-X – Nichibutsu Arcade Classics
  • Shaolins Road – Konami Arcade Classics
  • Sinistar – Williams Arcade’s Greatest Hits
  • Skykid – Namco Museum 6 / Encore
  • Smash TV – Midway Arcade Party Pak
  • Sonson – Capcom Generations 3
  • Space Duel – Atari Anniversary Redux
  • Splat – The Midway Collection 2
  • Spy Hunter – The Midway Collection 2
  • Street Fighter II: Champion Edition – Capcom Generations 5
  • Street Fighter II: The World Warrior – Capcom Generations 5
  • Street Fighter II Turbo: Hyper Fighting – Capcom Generations 5
  • Super Breakout – The Atari Collection 1 & Atari Anniversary Redux
  • Super Cobra – Konami Arcade Classics
  • Super ghouls and ghosts – Capcom Generations 2
  • Super Pacman – Namco Museum 2 (Not Japanese Release)
  • Super Sprint – Midway Arcade Party Pak
  • Tempest – The Atari Collection 1 & Atari Anniversary Redux
  • The Genji and Heike Clans – Namco Museum 4
  • The Legend Of Valkyrie – Namco Museum 5
  • The Return of Ishtar – Namco Museum 4
  • The Tower of Druaga – Namco Museum 3
  • Time Pilot – Konami Arcade Classics
  • Toms Strike Back – Nichibutsu Arcade Classics
  • Toobin – Midway Arcade Party Pak
  • Toy Pop – Namco Museum 1
  • Vulgus – Capcom Generations 3
  • Warlords – Atari Anniversary Redux
  • Wonder Momo – Namco Museum 6 / Encore
  • Xevious – Namco Museum 2
  • Yie Ar Kung Fu – Konami Arcade Classics
  • Zippy Race – IREM Arcade Classics


“It’s Worth Noting….”

Its worth noting that there are some top homebrew arcade emulators for the Sony PlayStation.
The most notable of these is the “Retrocoder Arcade Collection” by Anthony Ball of Double Dutch Designs / Sinister Soft. This collection comes from Anthony’s three arcade emulation projects: “The Space Invaders Project”, “The Galaxian Project” and “The Phoenix Project”.
Each project emulates the specific stated hardware which then allows any associated roms that worked with that hardware to be compiled into a PlayStation executable.
24 of the best games that are emulatable (Is emulatable even a word??) from Anthony’s work are contained on the “Retrocoder Arcade Collection” which is available for download from here.


BBC Micro Screen Viewer

I’ve Finally got my BBC Micro screen viewer working…mostly…ish. Whilst it’s not really massively useful to anyone, it was a brain exercise for me to understand how the Acorn Beeb got the 1s and 0s from the memory to the screen and made an interesting lunchtime project.


I started with a Beebem .uef snapshot/memory dump of BBC Micro game and then I read lots of webpages about where the screen info is stored in the Beebs memory.


Next I knocked up a simple proof of concept black and white bit viewer where you could manipulate the column width and row height of all of the 1’s and 0’s in the Beebs 32kb memory dump with the .uef header still attached.
I stepped through the memory until I found an area with something that looked like a black and white distorted version of the screen of the game that I’d taken the snapshot of.


I then did a lot of reading up on the Beebs memory map and on the different screen modes the Beeb had.
After finding out that the screen mode that the Beeb is running the game in is stored in the memory and which memory location it was, I made several different snaps of beebem in the same screen modes.
I wrote a program to step through each byte and list all of the locations that contained the same number as the screen mode the snapshot was in. Comparing this with the other snaps in the same mode, I was able to narrow the screen mode location down to one byte. As I knew where this byte was in the Beebs memory, I was able to then trim off the UEF header and leave just the 32kb of Beeb memory.


Whilst doing my research, I saw that the Beebs memory contained a lot of data in various locations about the screen properties and reading these properties from the snapshot, I was able to get a screen that looks spot on using a lot of different game snapshots.



There are still some issues with this program though.

1. It wont do multi mode displays.
2. Despite the screen start location being clear in the memory, the actual screen doesn’t always start here and sometimes some manual bit/byte stepping is required to get the screen correct.

Some very clever programmers of the day used some neat tricks to make a decent looking display fit into a smaller amount of memory so that the saved memory could be used for more game code and learning these tricks is taking a while….
e.g. the atic atac title screen displayed above uses double width pixels, so that you get a full screen full colour display but only use half the memory normally required. It was easy to spot this as normally a character is 8×8 pixels, 64 in total. You can calculate this from Beeb memory locations using “bytes per character” x “pixels per byte(+1)”. If the pixels are normal this will come out at 64. In the case above, it comes out as 32 and means that the pixels are stretched.
Ultimate used the stretched pixel method in several of their title screens however sometimes its easy to spot with the method above, other times a different method has been used to stretch them, one that’s not so obvious…

Anyway, good nerdy fun all the same and an interesting lil lunchtime coding project. Thats BBC Micro and ZX Spectrum memory to screen decodes done. Next…. Might take a stab at the Commodore 64…..

Sony PlayStation 2 / PSTwo / PS2 with built in games

I’ve had a few good geeky afternoons with one of my old fat ps2’s.

First I installed Free MCBoot and a selection of PS2 apps (ulaunchelf, OpenPS2loader and HDLoader) onto a standard PS2 memory card.Next using Popstarter and a 32Gb USB2.0 USB memory stick, I got my fave PlayStation games running with no need for any disc of any kind to be inserted and no need of any modchip. 

Basically you make an ISO (.cue and .bin) from your original game disc on a PC, then use CUE2ELF to convert the ISO to a .vcd file. Copy to USB stick, plug into PS2 and then use popstarter and ulaunchelf to run.

Then using an old ide hard drive and the ps2 network adapter, I got my fave ps2 games running from hard drive too.

Plug the drive into a PC using a USB to IDE adapter and then use WINHIIP to format the drive PS2 style and add your original PS2 games from disc to the IDE drive. Fit drive into the PS2 drive bay and then use HDLoader or PS2Open Loader to run the games.

In short, there is no need for the DVD drive any more, and the laser in it always was the weak link. Also there’s no need for any mod chip as all the code/apps are on the memory card.So the result, a ps2 with all of my favourite PlayStation and PlayStation 2 games built in.

Rumours of the PSOne and PSTwos death have been vastly exagerated!!